Optics - Mind Map

Optics

Light prodution

Natural: From the sun

Artificial: From lightbulbs, candles and fire

Properties of light

Light travels in straight lines but only when it is travelling through the same medium

Materials

Transparent: allows all light to pass through

Transluscent: Allows some light to pass through

Opaque: Allows no light to pass through

Reflection terminology

Incident ray: The original incoming ray

Image: Copy of original object that is produced through the use of light

Normal: A perpendicular line to the reflecting surface

Angle of incidence: Angle between the incident ray and the normal

Reflected ray: Starts at where the incident ray and normal meet

Angle of reflection: Angle between the reflected ray and normal

Plane mirrors: Mirror with flat reflective surface

Describing images: To describe images produced from plane mirrors we use SALT

Size: smaller, larger, or same size

Attitude: is the image upright or inverted

Location: Is it closer to the mirror or farther from it

Type: is it a virtual image or a real image

Ray diagrams terminology

Principle Axis: line that passes through the centre of curvature

Vertex: The point where the principle axis cuts the centre of the mirror

Focal point: Point on the principle axis through which reflected rays pass when the incident rays are parallel to the principle axis

Refraction: Refraction is the bending of light as it travels from one medium into
another (different) medium

Index of refraction: Ratio of speed of light in a vacuum to the speed of light in a medium

Formula

n: index of refraction

c: speed of light ((3.0 x 10(small 8) m/s)

v: speed of light in medium

Main types of light

Incandescence: Producing light by heating a material up

Electric discharge: Produced by electricity passing through a gas

Fluorescence: Produced by absorbing UV light and emitting it

Light rays: Light can do 3 things when it strikes a substance

Reflect: The rays bounce off the surface

Refract: Rays bend and light is absorbed into the object

Transmit: Rays go through a substance

Reflection

Specular reflection: Rays strike a smooth shiny surface and are reflected parallel

Diffuse reflection: Rays strike a rough uneven surface and are scattered when reflected

Curved mirrors: Created from a sphere with a reflective surface

Concave mirror: The reflection is made from the inner surface of the sphere

Virtual image: A image that is made by light coming from a light source but not from the actual image location

Real image: Image that is seen and is produced by light coming from the actual image location

The image is where the reflected rays intersect

Convex mirror: The image is made from the outer surface of the sphere

Images are always virtual, smaller and upright in a convex mirror

Internal reflection: When the ange of incidence is greater than the critical angle

Critical angle: the angle of incidence that results in an angle of refraction of 90⁰

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