作者:Luka Pintaric 4 年以前
285
Communication in Massively-Multiplayer Online Games
Communication in
Massively-Multiplayer
Online Games
Communication conflicts
Raiding
Different types of MMOG-s
Important operations
Common things
Game X
Travian
Experimental platform
Studying groups, teams, organizations
Testing ground for human studies
Studying social dynamics
Subtopic
Cooperation and communication in MMOG-s
Sharing property, items, user accounts
Trust between players results positive group performance
Geographic separated players
Use of email,chat, videoconferencing
Work together to achieve goals
Guilds as workplace organizations
What are MMOG-s
Gameplay
Attacks between coalitions
Coalitions
Conflicts
Cooperation
Relationships cognitively comparable to real world
Relations and communication evolve with game progress